AI Insights · Timothy · January 2023
Top 5 Snake Games Performance in Kuwait Q4 2022
In Q4 2022, the top 5 snake games in Kuwait saw varying trends in downloads, revenue, and active users, with some apps showing significant peaks towards the end of the quarter.
In Q4 2022, the performance of the top 5 snake games on a unified platform in Kuwait demonstrated diverse trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at these metrics across the quarter.
Snake.io - Fun Online Snake from Kooapps experienced fluctuations in weekly revenue, peaking at around $138 in late September and showing another notable increase to $124 in late November. The app's weekly downloads saw a gradual decline from approximately 2.5K at the start of the quarter to 1.1K in late November, before rebounding to 2.9K by the end of December. Active users decreased from around 31.6K in late September to 24.1K in late November, but then increased again to 29.3K by the end of the quarter.
Little Big Snake from LittleBigSnake, Inc had modest weekly revenue, with a peak of $67 in mid-October. Downloads remained relatively low throughout the quarter, starting at 19 and peaking at 40 in mid-December. Active users fluctuated slightly, starting at 104 in late September and reaching 130 by mid-December.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited saw its highest weekly revenue at $59 in late September, with a few other minor peaks throughout the quarter. Weekly downloads started at 697 and saw a low of 276 in late October, but ended the quarter at 440. The active user count began at 8.9K in late September, dipped to 6.2K in early December, and then slightly increased to 6.6K by the end of the year.
Snake Rivals - io Snakes Games from Supersolid Ltd had minimal revenue, with the highest being $24 in late October. The app's downloads were low throughout the quarter, starting at 25 and ending at 8. Active users showed a decrease from 147 in late September to 87 by the end of December.
Worm.io - Snake & Worm IO Game by Quyen Doan had negligible weekly revenue, with a small peak of $19 in mid-October. Downloads exhibited some growth towards the end of the quarter, starting at 110 and peaking at 328 in early December. Active users increased from 279 in late September to 444 in mid-December, before settling at 247 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.